The word disruptainment is a word i created from two existing words, disruption and entertainment


 The term,  "disruptainment dread" could be interpreted as a phrase that suggests a mixture of anticipation and anxiety associated with the disruptive elements found within certain forms of entertainment or media content. However, it's important to note that this interpretation is speculative and context-specific, as the phrase itself does not have a universally recognized or defined meaning.

The artwork I have created is a video game that subverts the traditional exhibition space of Kunstpodium T into a techno-anarchist base. The game's central concept is centered around the archetype of the "disruptor," a character frequently found in the gaming world. Through the course of the game, players engage in a narrative that unfolds through conversations between the main character and an artificial intelligence connected to the base.